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I'm a UX Design Generalist.
I craft usable Experiences which
are functional, visually pleasing
and simple to navigate.
Experiments -
Assorted
These are few of my Android app development experiments. I'm not a specialist, but out of curiosity, built these.
AR-based Android Mobile App
Background
The sales team at Actuant were carrying paper brochures as sales material in industrial expositions. These paper brochures were boring and carried static data.
I thought of making it more interesting and suggested them to showcase their products through a mobile AR application.
We didn't have skilled AR. I started researching on it, and reading few tutorials and trial version of Unity 3D, created this Android application.
Here, you can see me scanning the brochure image in the AR app. The 3D model of the product (Axigo Shaft) pops out. Further development was planned to add more information, and interaction elements such as buttons, overlays, etc. to this display.
Basic Mathematics Concepts - Android App
UX Design and Android Development
Background
To gain better understanding about Android's User Experience, I wanted to know what a Android developer goes through while developing. Best way to understand that was design and develop a simple Android App.
My wife is a Maths teacher. Her students write different Maths formulae in their notebooks. This was an opportunity for me. I thought of giving them an app of Basic Maths Concepts (formulae).
I decided to capture 4 basic domains -
Area, Volume, Interest and Laws of Exponent
Designing wireframes was simple. Developing the product was a challenge. My brother-in-law guided me on Android. Plus I referred few YouTube tutorials to finally implement the product.
Once it was developed, I published it on Google Playstore.
Playstore link: https://play.google.com/store/apps/details?id=com.manojnath.www.basicmathsconcepts&hl=en_IN&gl=US
Few students installed this app in their smartphones and were happy with the easy navigation.
Mighty Hanuman - Android Game App
Android Game Development
Background
After developing my first Android App (Basic Mathematics Concepts), I thought of developing an Android Game app.
Designed few screens and developed a full-fledged Tap and Play Android game app called Mighty Hanuman. To add dynamics to this, I plugged-in a demoniac laugh audio to the game environment.
The app is up and running in Google Playstore.
Link: https://play.google.com/store/apps/details?id=com.manojnath.www.mightyhanuman&hl=en_IN&gl=US
Insights
I was 3 app old by the time I released Mighty Hanuman on Play Store. I learnt about coding nitty gritties, Android guidelines, image formats and many other things. It gave me a glimpse of a developer's mindset while implementing app designs.
A UX designer should know what's feasible and what's not when it comes to design-implementation. These experiments helped me gain those insights.
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